CryptoKitties confirmed for Social Impact workshop
AIBC Summit workshop will feature talk on virtual ownership
Virtual blockchain craze, CryptoKitties, has been confirmed as participants in the Social Impact workshop at the Malta A.I. and Blockchain Summit in May.
The cat-themed game has popularised the idea of virtual ownership, shifting a growing collectibles market towards the digital world and bringing block tech into everyday usage by helping the layperson see the potential value of blockchain applications.
The game which is the first-of-its-kind to be built on the Ethereum network was created to explore the idea of digital scarcity, allowing people to collect rare things online instead of through the traditional offline market. The idea of virtual ownership will also be attractive to sellers with existing businesses in the physical collectibles world, with games like CryptoKitties bridging the gap between traditional and digital marketplaces.
CryptoKitties are collectible and breedable digital cats, with offspring determined by each parent’s 256-bit genome, thus producing up to 4 billion possible variations of cats and characters.
The spring edition of the Malta A.I. and Blockchain Summit will be held in May, from the 23rd to the 24th. The show aims to attract a truly global crowd of exhibitors by boosting its offering to include A.I, Quantum Tech, IoT and Big Data. The 2-day event will also host a number of conferences and workshops, which aim to facilitate engaging debate on a number of industry hot-topics.
As with last year, the show has attracted a number of prominent speakers, including individuals such as Roger Ver, Tim Draper, Tone Vays and humanoid robot, Sophia.